abstract class TransformNode : Node
Abstract base Node for all node types that can be transformed.
abstract class Builder<B : TransformNode.Builder<B>> : Node.Builder<B> |
val pivotX: List<Animation<*, Float>> |
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val pivotY: List<Animation<*, Float>> |
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val rotation: List<Animation<*, Float>> |
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val scaleX: List<Animation<*, Float>> |
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val scaleY: List<Animation<*, Float>> |
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val translateX: List<Animation<*, Float>> |
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val translateY: List<Animation<*, Float>> |
class ClipPathNode : TransformNode
A Node that defines a region to be clipped. Note that a ClipPathNode only clips its sibling Nodes. |
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class GroupNode : TransformNode
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abstract class RenderNode : TransformNode
Abstract base Node for all node types that paint to the canvas. |