class ClipPathNode : TransformNode
A Node that defines a region to be clipped. Note that a ClipPathNode only clips its sibling Nodes.
class Builder : TransformNode.Builder<ClipPathNode.Builder>
Builder class used to create ClipPathNodes. |
val pivotX: List<Animation<*, Float>> |
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val pivotY: List<Animation<*, Float>> |
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val rotation: List<Animation<*, Float>> |
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val scaleX: List<Animation<*, Float>> |
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val scaleY: List<Animation<*, Float>> |
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val translateX: List<Animation<*, Float>> |
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val translateY: List<Animation<*, Float>> |
fun builder(): ClipPathNode.Builder |